Play Day Rules

AGE DETERMINED AS OF JANUARY 1 OF EACH YEAR

 Questions of policy in absence of specific rules shall be governed by the board of directors.

ELIGIBILITY REQUIREMENTS:

    1. ALL BELOW PLAYDAY REQUIREMENTS, WORK REQUIREMENTS, SPONSORSHIP REQUIREMENTS, FUNDRAISERS, AND/OR BUY OUTS MUST BE MET IN ORDER FOR CONTESTANTS TO BE ELIGIBLE FOR YEAR-END AWARDS This includes all playdays and fundraisers.
      1. DUES:  Eligibility for entering a playday will be a paid entry. If you are not entered and paid in an event before the playday starts, the event will not count for points. You may only enter late for events that are an age group higher, for NO points. Mailed or online entries must be postmarked/received by the Monday before the playday.  Late entries made after Monday before playday is a $5 late charge.  Any late entries after Thursday before the playday will have a $10 late charge
      2. POINTS SYSTEM:  You must participate in 5 out of 6 playdays to qualify for 1st through 10th place awards, or 4 out of 6 to qualify for participation awards.  You may buy out of a missed playday to qualify for participation prizes, at $35.00 per playday.  However you may not buy out to qualify for year-end 1st through 10th place awards, under any circumstances.   A contestant must participate in a minimum of 3 events per playday to qualify for points for that playday, however 4 events would be ideal based on the point system.
      3. WORK REQUIREMENTS:  A representative from each family must work four (4) classes of any age group or event for each playday attended, to qualify for prizes of any kind.
      4. FUNDRAISER:  Each FAMILY must participate and meet sells requirements of current year’s fundraiser. Example: If an auction is elected by the directors for that calendar year, Each family is required to donate one (1) item at a value set on a yearly basis by the discretion of the directors, an option for buyout will be set in the same manner.  If a raffle sale is elected by the directors for that calendar year, then each family is required to sell the said amount of raffle tickets.
      5. SPONSORS:  Each FAMILY is required to get a sponsor for the year.
  1. In all events, horses will be raced with stock saddle with horn, in humane western equipment. Trick riding saddles are prohibited.
  2. Following dress code will be enforced. Please be sensible about your clothing, any inappropriate clothing will be addressed on an individual basis by the BOD. Riders must have boots or shoes with approved riding heel (i.e. no crepe soles or fat babies) and must wear long pants. NO SHORTS.
  3. No electrical devices such as electrical rein, breast collar, bats, etc. shall be permitted.
  4. No person shall be allowed to be tied, buckled, or fastened to the saddle in any way, in any class (ie. no Martha Josey seats allowed). However, rubber bands on stirrups are allowed.
  5. No one shall be allowed in the arena during the time of performance, or preparation, except those having duties to perform.
  6. Any horse or exhibitor not having his/her mount under sufficient control will be dismissed from that class, and entry fees will be forfeited.
  7. There is no minimum age for youth contestants.   However, any entry which does not have a mount that is under sufficient control (including walk-through contestant) shall be dismissed, entry fees will be forfeited, and rider will be disqualified from the class.
  8. Only contestants of single status, unmarried, and never having been married shall compete in youth classes.
  9. Contestants may move up one (1) age group. However, no points will be awarded. Moving up in roping events will take place after the playday is completed for the day. Moving up an age group can be overridden at the discretion of the board.
  10. Misconduct by any individual toward another adult, child or animal (verbally or physically) is prohibited. High moral character and good sportsmanship is encouraged. The board of directors have the authority to disqualify any person or persons involved in un-sportsmanlike conduct. Entry fees will be forfeited.
  11. A copy of current Coggins must be on file.
  12. All races or timed events should be started by a stopwatch in the absence of an electric timer.
  13. A fall from a mount will result in disqualification in that event.
  14. A majority of the directors present will have the authority to require the removal or alteration of any piece of equipment, which in their opinion would give the rider an unfair advantage.  Any inhumane equipment is prohibited.
  15. Any horse not following the exact pattern required in any class will be disqualified. Example, must maintain forward motion.
  16. Unsoundness shall not penalize the rider unless it is sufficiently severe to impair the required performance. In such cases, the imposition of a penalty is at the director’s discretion.
  17. Gates will remain shut and latched during all events. NO EXCEPTIONS.
  18. There is a three (3) call rule. Contestants will be called no more than three (3) times, in intervals of no less than 1 minute apart from each other. If there is an issue the contestant or someone on their behalf must notify the announcer before the third (3rd) call, and all reasonable reasons will be considered at the discretion of the board. Otherwise it will be No Time, No Points, No Exception. The announcer will then go on to the next contestant.
  19. A maximum of ten (10) places will be given for year-end awards per age group. Participation awards will be given to all non-placing contestants who have met eligibility requirements.
  20. “Walk-through” is allowed in 6 and under class only.       The person assisting the child through this event MUST maintain control of the horse by holding the headstall or lead rope at all times for the entire pattern. Ponying is allowed. Points for walk-through will not be awarded.
  21. At least 4 qualified (see above qualifications) participants in each age group is required in order for a saddle to be given to 1st place, (excluding 6 and under, walk-thru and Supercourse, each qualified participant in these 2 age groups will receive a buckle and participation awards only, no saddle). If, and only if, the club has been given enough saddle sponsors in the current series then all age groups (excluding 6 and under, walk-thru and Supercourse) that have 8 or more qualified participants will be awarded two saddles at the BOD discretion.   Example: an “All-Around Boy” saddle and an “All-Around Girl” saddle will be awarded if there are at least 4 qualified boy participants AND at least 4 qualified girl participants in the age group. If above boy/girl criteria cannot be met then it is at the BOD’s discretion how to award the 2nd saddle in that given age group.
  22. In case of a tie in any event, points will be split among contestants.
  23. If a director/board member needs to be relieved of their duties during the play day, the person relieving has to be another director/board member. The director cannot be relieved during an age group, it has to be in between age groups.
  24. Tractor drags in the speed events will be after every 10th rider, we will not drag at the beginning of an age group unless it falls after the 10th runner. There will be a tractor drag between speed events, unless of course at a director/board members discretion.
  25. Fifty dollar ($50) protest fee must be paid in full at the time of protest in order to be considered by the board.       In the event a protest decision is contested, the decision of the Officers is final.
  26. Alcoholic beverages prohibited.
  27. Event director’s decision will be final for all below events. Additional per event rules described below…

 

SUPER COURSE

  1. The event pattern will be picked, and set up at the discretion of the event director for that year. Once the pattern is picked it must remain the same at all of the remainder of the playdays for that year.
  2. The pattern must consist of barrel, poles, flags and goats.
  3. The rider can be led by leadline, ponied, and/or ride alone.
  4. This event is for participation only, no points will be given.
  5. The same year end prizes will be given for every rider that has met the requirements.

 

BARREL RACING

  1. Contestants may start on either the right or left barrel.  When starting on the right barrel, there will be one (1) right and two (2) left turns around the barrels.  When starting on the left barrel, there will be one (1) left and two (2) right turns around the barrels.  A broken pattern is defined as breaking their forward motion to retrace their tracks to finish the pattern and/or passing the plane of the barrel on the off side.
    1. Example: should a contestant run by a barrel and have to back up or turn around and retrace their tracks.
  2. The barrels must be at least fifteen (15) feet from the fence, with the starting and finishing line to be no less than fifteen (15) yards from the end of the arena.
  3. The suggested distance is thirty (30) yards between barrels one and two, and thirty-five (35) yards between two and three. The third barrel is no less than thirty-six (36) feet from the end of the arena. However, the distance should be set according to arena size.
  4. Starting line and all barrels must be marked permanently for the entire show. The manner in which it is usually done is by taking a rope of three (3) feet in length and tying several knots in one end. Dig a posthole of one and one-half (1 1/2) feet deep and place the rope inside the hole (knotted end down). Stamp down dirt around the rope and leave excess rope above ground.
  5. Barrels must not have tires or other obstructions on them and be fifty-five (55) gallon metal drums with both ends closed.
  6. Contestants may use their hands on the barrels in attempt to set them upright. There will be a five (5) second penalty for each barrel knocked down.
  7. Barrels are to be placed on the INSIDE of the barrel markers.
  8. At no time should horses be allowed to work on the markers that are set for that particular playday.

 

POLE BENDING

  1. The pole bending pattern is to be run around six (6) poles.       End pole is to be twenty-one (21) feet from the starting line. A rope stake must be placed in the middle of the starting line of the flagman or timer to measure from the starting line to first pole.
  2. A horse must start either to the right or left of the first pole and run remainder of the pattern accordingly. A broken pattern is defined as breaking their forward motion to retrace their tracks to finish the pattern and/or passing the plane of the pole on the off side. Example:       should a contestant run by a pole and have to back up or turn around and retrace their tracks.
  3. Poles should be five (5) to six (6) feet tall. If the base is metal, twelve (12) to eighteen (18) inches in diameter, wood base should be fourteen (14) to eighteen (18) inches in diameter, or rubber base fourteen (14) inches in diameter and two (2) inches thick. All bases should be protected for safety, if not made of rubber.
  4. Contestants may use their hands on the poles in attempt to set them upright. There will be a five second penalty for each pole knocked down.

 

DUMMY ROPING

  1. Dummy roping will be offered in the 6 and under class and the 7-9 class as a regular event and points will count.
  2. Each contestant will be given Five (5) throws. A catch or a miss will be determined at the discretion of the event director. Tie breakers will be settled by moving a foot back for each throw.
  3. Tie breakers will be settled by moving a foot back for each throw.

 

FLAGS

  1. Contestants may go around the barrel on the right or left side, and must exit the barrel on the opposite side.
  2. Contestant must cross the timing line with the flag in hand.
  3. A “no time” will be received if the flag is dropped prior to the crossing the timing line, or breaking the pattern. If contestant goes around barrel on the right side, must exit left side. If contestant goes around barrel on the left side, must exit right side.
  4. Contestants will be disqualified for striking the horse with the flag.       There will be a five (5) second penalty for knocking over the bucket, and an additional five (5) second penalty for knocking over the barrel.

 

GENERAL GOAT  RULES

  1. It is suggested that the roping score line be used as the starting line where arena conditions permit. If it is not, the starting line should be at least fifteen (15) yards from the chutes. Distance from the starting line to the goat should be about one hundred (100) feet. However, arena conditions will govern length.
  2. Time will start when the contestant crosses the starting line and will stop when the signal is given upon completion of the tie from the field judge.
  3. As long as you are in contact with the horse and you touch the goat or goat rope, a ten (10) second penalty will be assessed. If the horse fouls the goat or comes in contact with the goat/rope at any time during the contestant’s run, a ten (10) second penalty will be added.
  4. Event director’s decision will be FINAL
  5. Only one (1) goat at a time will be staked in arena during the goat-tying event.
  6. Goat pattern will be dragged at the director’s discretion.
  7. One (1) minute time limit.
  8. Fresh goats should be tied at least three (3) times before the start of the rodeo/playday.
  9. The goat is to be tied to a stake with a rope ten (10) feet in length and made of cotton. Stake should be pounded completely into the ground so that no part is visible.
  10. For each age group, runs on each goat must be kept even throughout all performances with no more than five (5) consecutive runs on each goat before changing to the next goat.       Exception will be for the 6 and under age group since they will not “tie”, but “touch” the goat.
  11. If a re-ride is awarded, it must be taken in the same position drawn.

GOAT RIBBON PULLING

  1. Contestant must ride mounted on a horse from the starting line to the goat, dismount the horse, grab the ribbon from the goats tail and, cross the time line of the flagger to stop the clock, and receive a time.
  2. Contestant MUST cross the time line of the flagger with ribbon in hand to stop the clock.

GOAT TYING

  1. Contestant must ride mounted on a horse from starting line to goat, dismount the horse, throw goat by hand, cross and tie any three (3) legs together with tie string of contestant’s choice.
  2. The tie will be passed on by field judge and if it is not secure for five (5) seconds the contestant receives a “no time”. If the contestant returns to tie again after signaling completion and before five (5) seconds is up, they will receive a “no time”. After signaling completion, contestant will step back at least three (3) feet from the goat and wait the five (5) second time limit. After the five (5) second time limit has passed, the FIELD JUDGE will remove the string from the goat.
  3. If the goat is down when the contestant reaches it, the goat must be cleared of the ground before the tie is made.
  4. If the contestant’s hands are on the goat when it falls, the goat is considered thrown by hand.
  5. Goat must be tied with at least one (1) wrap and a hooey.

 

GENERAL ROPING RULES

  1. Barrier will be used in all roping events.       In the event of a broken barrier, a ten (10) second penalty will be assessed.
  2. Roping the calf without releasing the rope from hand is not permitted.
  3. One (1) minute time limit.
  1. Only one (1) loop to be carried.
  1. Event director’s decision will be final.

 

CALF TOUCHING

  1. Rope must be tied hard and fast to the saddle horn.
  2. Contestant must rope calf, catch as catch can, dismount, go down rope, and touch the calf with either the left or right hand.       The opposite hand must also have hold of the catch rope at the same time. If not, the contestant will receive no flag until such is done.
  3. Only one (1) loop to be carried.
  4. The calf does not have to be on his feet when touched.
  5. Contestant’s horse must have neck rope and cheek hobble.

 

CALF BREAKAWAY ROPING

  1. The rope must be tied at the end of rope with colored nylon string provided by the TCYHC, so when the calf is roped, rope will break away from saddle horn. A white breakaway flag is to be tied at the saddle horn. Any contestant 9 or under is eligible to use cotton string.
  2. The calf’s head must pass through the loop. The loop may draw up on any part of the calf’s body behind the head.
  3. The field judge shall be able to consult an appointed helper (mounted or un-mounted).
  4. Calf must break string with no assistance from the roper.       If the roper assists, they will receive a no time.

 

TIE DOWN

  1. Time to be taken between two flags.
  2. Catch as catch can.
  3. A neck rope and cheek hobble must be used. Contestant must adjust rope and reins in such a manner that will prevent the horse from dragging calves. If horse drags calf, field judge may stop the horse.
  4. Contestant must receive no assistance of any kind from outside.
  5. Rope must be tied “hard and fast” to the saddle horn.       Contestant must cross and tie three (3) feet. If calf is down when roper reaches it, it must be lifted to its feet and thrown by hand. Rope must hold calf until contestant gets his hands on calf.
  6. Tie must hold until passed on by judge and contestant must not touch calf after giving finish signal. If tie comes loose before the tie has been ruled a fair one, the contestant will be given a no time.
  7. The flagman will pass on the tie of the calf by use of a stopwatch:       time six (6) seconds from the time contestant has re-mounted and given slack to rope. Rope will not be removed from calf, and rope will remain slack until field judge has passed on tie.
  8. Flagger is to stop the timing watch when calf kicks free, using the time on the watch to determine if the time limit of six (6) seconds was reached to qualify time.
  9. Calf must be crossed and tied with at least one (1) wrap and hooey.

 

RIBBON ROPING

  1. In 10-12 age groups, the mugger must be in older age group, or be an adult. In 13-15 age and 16-19 age groups, the mugger must be from same age group or older. Adult may only be allowed to mug if there is not a contestant able to.       Contestant must run their own ribbon.
  2. Mugger cannot hand ribbon to contestant. Ribbon must be removed by contestant.
  3. Mugger will not be required to have hands on calf when ribbon is being removed from tail. However, either mugger or contestant must have hands on calf before ribbon comes off.
  4. The ribbon should be about one-half (1/2) inches in width and ten (10) or more inches in length.
  5. The ribbon itself must be fastened to the top of the tail with rubber band.
  6. Calf does not have to be on feet when ribbon is removed.
  7. The contestant removes the ribbon and runs across flag line in either direction for time.
  8. If there is no ribbon on calf when contestant gets to it, for whatever reason, contestant may grab hair from the calf, or be entitled to the same calf over or at discretion of director.
  9. The flagman will flag at a point that is a minimum of forty (40) feet not to exceed sixty (60) feet.
  10. Mugger may choose where they wish to stand in the arena.
  11. Any part of ribbon is legal.
  12. If contestant gets calf over due to ribbon coming off, etc., and broke out on 1st run, he gets calf over lap and tap plus a ten (10) second penalty.
  13. Contestant must hand ribbon to flag judge and not throw ribbon on the ground.
  14. Catch as catch can.
  15. A neck rope and cheek hobble must be used. Contestant must adjust rope and reins in such a manner that will prevent the horse from dragging calves. If the horse drags calf, field judge may stop horse.
  16. Contestant must receive no assistance of any kind from outside.

 

STEER BREAKAWAY ROPING

  1. The rope must be tied at the end of rope with colored nylon string provided by the TCYHC, so when the steer is roped, rope will break away from saddle horn. A white breakaway flag is to be tied at the end of the rope. Any contestant 9 or under is eligible to use cotton string.
  2. No barrier will be used. The timer will start when the roping chute opens for the steer to leave.
  3. All steers shall be protected by horn wraps.
  1. Ropers to come from the headers box only.
  1. Legal catches are both horns, half-head and around the neck. Any figure-eight catch or front leg in the catch is not legal.
  2. The field judge shall be able to consult an appointed helper (mounted or un-mounted).
  3. Steer must break string with no assistance from the roper.       If the roper assists, they will receive a no time.

 

STEER STOPPING

  1. All steers shall be protected by horn wraps. Legal catches are both horns, half-head and around the neck. Any figure-eight catch or front leg in the catch is not legal.
  2. No barrier will be used. The timer will start when the roping chute opens for the steer to leave.
  3. All steers shall be protected by horn wraps.
  4. Ropers to come from the headers box only.
  5. Legal catches are both horns, half-head and around the neck. Any figure-eight catch or front leg in the catch is not legal.
  6. All ropes will be dallied. The clock will stop when both horse and steer have all four feet on the ground and are facing one another.
  7. The field judge shall be able to consult an appointed helper (mounted or un-mounted).